default: {
format(gString, 66, "Infernus~n~~w~~h~you have %d crates.", totalcrates(i));
PlayerTextDrawSetPreviewModel(i, CratePTD[0], 411);
PlayerTextDrawSetString(i, CratePTD[1], gString);
PlayerTextDrawShow(i, CratePTD[0]);
if(CrateTime[i] <= 0) {
if(Iter_Count(MyVehicle[i]) >= GetSlots(i)) { PlayerInfo[i][pCrates][4] ++; save_crates(i); SCM(i, COLOR_LIGHTGREEN, "Nu ai un slot liber"); CrateModel[i] = -1; KillTimer(TimerCratesEx[i]); return true; }
else {
KillTimer(TimerCratesEx[i]);
CrateModel[i] = -1;
GiveVehicle(i, 411, 0, 0, 0, 0, 0);
format(gString, 120,"(( {7556ff}Premium V2 Crates {A9C4E4}- %s a deschis un crate si a primit Perrenial. ))", GetName(i));
SCMTA(COLOR_CLIENT, gString);
}
}
}
}